Devlog #1


Hello, folks!

Today I'll be sharing my progress on SCP:DF Remastered.

First change is a footstep sounds. In Pre-Alpha player had only two variations, now it's 8 + metal surfaces for Heavy Containment Zone (HCZ). 

I have done a SCP-096 AI, need some work thought but works very well.

Also working on complete UI redesign, so stay tuned! 

Some time ago, my animator sundoggo did animations for SCP-106. Now I know where I can use those. 

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