Today I'll be sharing my progress on SCP:DF Remastered.
First change is a footstep sounds. In Pre-Alpha player had only two variations, now it's 8 + metal surfaces for Heavy Containment Zone (HCZ).
I have done a SCP-096 AI, need some work thought but works very well.
Also working on complete UI redesign, so stay tuned!
Some time ago, my animator sundoggo did animations for SCP-106. Now I know where I can use those.
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